![]() ![]() "The program could not be initiated correctly (0xc00000fd). *achieves the "SL1 has stopped working" window* *the program tells it worked successfully* How do I avoid this error and what does it mean? It's probably possible, but it'll require lots of work. I know it's not yours, I guess I formatted my request badly.Īlso, does anyone have any idea if it would be possible to reverse-engineer the exe to make it spit out a working depth buffer? It saddens me that I can't use AO or DoF :< Posted by Holy Shit Man - it's not my work, and as far I know, there's no support for DX8 games, since it's simply too old. Just open SweetFX_Settings.txt in the SweetFX folder and set SMAA and/or FXAA to 1.ĭither is also a nice option, it removes most banding artifacts from soft gradients, like the sky in the top right of the pictures, for example.Īlso, KeeJay, you should add DX8 as a supported api ^) So will this solve the jagged edges without having to change a hell of a lot?
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